Ire of the Flayed God
Session Declared: | Session Ended: 78 | Victor: Aggressor
War Goals
| Tier | Goal | Attacker | Target | Notes |
|---|---|---|---|---|
| Trivial |
Steal Resource
DetailsSeize up to 50% of two of the target's non-money resources, chosen at war start, rounding up. Alternatively, you may seize 100% of one of the target's non-money resources. If the nation cannot pay the required resources, they must deconstruct any districts that could assist in paying the full total. |
— | — | |
| Trivial |
Steal Resource
DetailsSeize up to 50% of two of the target's non-money resources, chosen at war start, rounding up. Alternatively, you may seize 100% of one of the target's non-money resources. If the nation cannot pay the required resources, they must deconstruct any districts that could assist in paying the full total. |
— | — | |
| Minor |
Pay Reparations
DetailsTarget instantly enters into debt equal to $200 (Per Era) with the nation with the war goal, with a five session hard deadline.
|
— | — | |
| Standard |
Ransack
DetailsTarget has a random district and city sacked, with the resources going to you, and suffers -2 Rolling Karma.
|
— | — |
⚔ Attackers
The Flayed Land Primary
Units (4 types)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Cavalry | 1 | 0 | 0 | 0 | 0 | 0 | 1 | Nation | — |
| Heavy Infantry | 3 | 0 | 0 | 10 | 2 | 1 | 1 | Nation |
|
| Heavy Archers | 2 | 0 | 0 | 5 | 4 | 1 | 1-2 | Nation |
|
| Siege Weapon | 1 | 0 | 0 | 0 | 0 | 0 | 1 | Nation | — |
🛡 Defenders
Bloodlight Vigil Primary
No units assigned.